Monday, 14 July 2014

Design Club - Super Mario Bros: Level 1-1 - Game Analysis

Design Club - Super Mario Bros: Level 1-1 - Game Analysis





How 'Super Mario Bros.' Level 1-1 Is A Perfect Example Of Good Game Design

Published on 5 Jun 2014
How does Super Mario Bros teach you to play purely through level design? Game Designer Dan "OtherDan" Emmons breaks down the mechanics and offers a lesson in game design techniques.

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